16 Hour Challenge

Solidworks 2016 – Quadcopter Animation

We’ve had a few months now to play with Solidworks 2016, however, we always like to evaluate the features, performance, and stability of a new release before we incorporate it into our workflow. We have 16 hours to a couple of our designers; here’s one of the sketch models. This particular quadcopter includes organic forms created by complex lofts and multiple subassemblies; simulating a usual pattern of software usage and project development. The new breadcrumbs feature as well as the mate controller are welcome additions.